MAY — Sep 2018


Ubiquity6 is bridging the physical and digital worlds, enabling virtual AR and 3D experiences which live in real-world locations. As 1 of 2 designers in the company, I had the experience of working more closely with the engineering and product teams to help create the tools that would enable this new type of creation. I had the opportunity to see how users interacted with this new medium at a partnership with the SF MoMA, where we conducted a multiplayer real-time AR session at a scale that had never been achieved before.

First Product Design Intern + Kleiner Perkins Fellow,
Partnership with PlaySFMOMA, Read More on Variety
Internship Brief
Entry Points for Scene Building
3D AR Scene Building
Starting Point
Ubiquity6 Reflection
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